Category
CombatFight enemies for Leather, Pouches and Chests. Health carries between turns, kills unlock harder levels and bosses drop caches.
ToughnessYour survivability skill. Every level adds health to the style you fight with.AccuracyHow the two Accuracy numbers decide every blow, with the exact math and examples.Crit ChanceRanged blows can crit for double damage. Here is where the chance comes from and what it does to your damage.ThornsMelee fighters hurt every enemy that lands a hit on them, for flat damage. Here is where the damage comes from.BleedMelee blows can open bleeding wounds. Every stack grinds the enemy down each turn and stacks never cap.RegenHeals flat HP at the end of every turn you survive. Here is where the healing comes from.
EnemiesEnemy levels scale their strength and pay better loot. Bosses drop guaranteed caches.
Combat
8 entries in the Knightfall Idle wiki.