Gathering
The core loop: every 8 seconds you take one action and roll your skill's drop table. Woodcutting, Mining and Fishing share these rules.
- Action tick8 seconds
- Tier 2 unlockLevel 20
- Tier 3 unlockLevel 40
How it works
Every 8 seconds you take one action and roll the drop table for your activity. Each material has three tiers: Tier 1 from level 1, Tier 2 at skill level 20 and Tier 3 at level 40. All unlocked tiers roll together on every action.
Drop rates
Every tier has a base rate per action. 'Increased' sources add together onto that base. Example: a 0.05 base Tier 1 rate at +100% increased drops averages 0.10 items per action.
Tier Resource Mastery
Tier 1, 2 and 3 Resource Mastery tree nodes add flat items per action: 0.1, 0.35 and 0.05 per node. These flats land after all increased and more bonuses, and they work for every tiered skill, Combat included.
Procs
Double Loot and Triple Loot multiply a roll's output when they trigger. Their chances come from the passive tree, server buffs and trinkets.
What boosts it
- Skill levels: +4% increased drops each.
- Gear: Axe, Pickaxe and Fishing Rod add +1.5% per level.
- Kingdom: Lumber Mill, Mine and Dock add +1% drops per level.
- Fief rights: Logging, Mining and Fishing Rights add +6% base drops per level.
- Passive tree nodes, trinkets, consumables and server buffs.
Controls
- Click a skill button to switch activities.
- Click the timer button to start or stop.
- Keep your cap busy with Auto Process while you are away.