Processing
Turn raw materials into processed goods, and craft rare consumables on a separate 60 second timer.
- Output+2% per level
- Consumable timer60 seconds
- Free Processing cap65%
How it works
Pick a recipe, spend raw materials and receive the processed goods plus XP. Logs become planks, ore becomes ingots and raw fish become cooked food.
Rare consumables
Crafting rare consumables is its own recipe list on a 60 second timer. Consumable crafts ignore all buffs, so the shown cost is always the real cost.
Procs
- Double and Triple Loot multiply the goods you receive.
- Free Processing uses no materials and still pays full output and XP. Its chance caps at 65%.
- 10x Processing uses 10x the materials for 10x output and 10x XP. Example: a 10 logs into 10 planks recipe becomes 100 logs into 100 planks.
What boosts it
- Skill levels: +2% increased output per level.
- Hammer: +1.5% per level, multiplied by your Hammer gear nodes.
- Passive tree nodes and unspent points.
- Trinkets, Iron Tongs, Unspent points and server buffs.
Auto Process
Auto Process keeps a recipe running on its own, including while you are offline. Set your threshold so it swaps over once your raw materials build up.
Processing Queue
Premium players can pick Queue order in Options > Premium: set recipes to make in order, each up to an amount, and it loops. An amount of 0 means drain that raw completely before moving on.
Keep Amounts
Premium keeps pause a recipe while your stock is at or above the amount, so Auto Process stops making more of it until you use some. Keeps work in both orders.
Controls
- Click the timer button to start or stop processing.
- Click a recipe to select it.
- Click item icons on the recipe to pick which materials Auto Process may use.