The Plague

Server-wide events where the whole town fights an outbreak. One action per round, hold the infection for 19 rounds and bank score for the Event Shop.

How an outbreak works

The infection bar runs from 0 to 100 and it opens at 10. Every round it rises by an amount that grows with the number of players in the event, and gets a little heavier each round, and containment is the only thing that pushes it back down. Hold it below 100 for all 19 rounds and the town survives. Let it reach 100 and the outbreak overruns the town and the event is lost. Rounds land every 2 minutes 30 seconds on the wall clock (:00 :02:30 :05:00), the same grid the warband uses.

The three lanes

LaneWhat it does
Keep orderContainment, scaled by your Kingdom Management level
Grow herbsContainment, scaled by your Farming level
All activitiesContainment at your average level across Woodcutting, Mining, Fishing, Combat and Processing

Containment

Only the containment lane removes infection. Each round the panel names one lane as the containment lane and tags it BEST. Acting there treats the outbreak that round and pays 40% more score than the same action in another lane. Every other lane still scores, so a round where you cannot use the named lane is not wasted, it just pays less.

The coffer

The coffer acts for you in any round you miss, for 100 Azurite per covered action, from the same wallet you fund for the warband. Lanes are armed per event, so choose the ones you want here as well.

Score and rewards

  • An action scores base plus your lane level, and the containment lane pays 40% more.
  • Event Score Mastery tree nodes add 5% increased score each, and all increased score sources share one bucket.
  • Event Score Boost and the Realm's Mason's Lodge raise plague score too while active.
  • Your score banks as the plague currency whether the town survives or not, so acting always pays.
  • Spend it in the Event Shop on XP for any skill, or a random unique pull: the Marshal's Medallion or the Engraver's Punch.
  • XP scales with the level of the skill you buy it for, so buy into a skill you have pushed further.
  • The plague pays no server-wide buffs.

Between outbreaks

Outbreaks spawn every 1 to 2 hours, including quiet hours. The Event Shop stays open between them.

See also