Trinket Rolls: What Can Roll

Every prefix, suffix and implicit a trinket can roll, in one list.

Overview

Each trinket drops with 1 roll and can hold up to 4: 2 prefixes and 2 suffixes. Engraving Kits add slots and the implicit is fixed when the trinket drops. A trinket's name comes from its strongest roll.

Prefixes (16)

  • Skill Levels (+X to a skill level)
  • Gear (+X to an equipment level)
  • Building Levels (+X to a kingdom building)
  • Extra Rolls (2x2 only, +1 global drop roll)
  • Caravan Wealth (+X% caravan wealth)
  • Account XP (+X flat Account XP)
  • Skill XP (+X% XP for a skill)
  • Melee Damage (+X melee damage)
  • Ranged Damage (+X ranged damage)
  • Player Health (+X max health)
  • In Combat (+X% in-combat health buff)
  • Thorns (+X damage back when hit, melee only)
  • Regen (+X HP healed per turn, both styles)
  • Accuracy (+X Accuracy when hitting, both styles)
  • Caravan Timer (-X seconds per caravan item)
  • Flat Azurite (+X Azurite per action)

Suffixes (24)

  • Increased (+X% increased for a skill)
  • More (+X% more for a skill)
  • Base (2x2 only, +X% base for a skill)
  • XP (+X% XP for a skill)
  • Increased Thorns (+X% increased Thorns)
  • Increased Regen (+X% increased Regen)
  • Increased Accuracy (+X% increased Accuracy)
  • Increased Crit Chance (+X% increased Crit Chance, ranged only)
  • Bleed Chance (+X% Bleed Chance, melee only)
  • Free Proc (+X% chance not to consume)
  • Free Wraps (+X% chance not to consume a Cotton Wrap)
  • 2x Proc (+X% double output)
  • 3x Proc (+X% triple output)
  • 10x Proc (+X% 10x output)
  • Global Drop Bonus (+X% global drop rate)
  • Kingdom Double (+X% kingdom double)
  • Progression Roll (+0.5% more per 10 to 30 skill levels, Gathering and Processing only)
  • Account Scaling (+0.5% more per 10 to 30 account levels, Gathering and Processing only)
  • Worker Free Food (+X% workers eat nothing)
  • Increased Azurite (+X% Azurite gained)
  • Action Timer (-X seconds per action)
  • Kingdom Base Resource (+X flat base resource per worker)
  • Forge Cost (-X% Forge Azurite cost)
  • Forge Levels (+X effective Forge levels)

Combat rolls

Nine combat specific rolls exist. In Combat (a prefix) raises your in-combat health buff, +2% to 5% on 1x1 and +2% to 8% on 2x2. Free Wraps (a suffix) gives a chance not to consume a Cotton Wrap on combat actions, +1% to 3% on 1x1 and +1% to 5% on 2x2. Thorns (a prefix) deals flat damage back when an enemy hit lands and you survive it, +0.3 to 0.6 on 1x1 and +0.3 to 0.9 on 2x2, melee only. Increased Thorns (a suffix) feeds the one increased Thorns bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2. Regen (a prefix) heals flat HP at the end of every turn you survive, +0.03 to 0.06 on 1x1 and +0.03 to 0.09 on 2x2, both styles. Increased Regen (a suffix) feeds the one increased Regen bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2. Accuracy (a prefix) raises your raw Accuracy, +1.5 to 3 on 1x1 and +1.5 to 4.5 on 2x2, both styles. Increased Accuracy (a suffix) feeds the one increased Accuracy bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2. Increased Crit Chance (a suffix) feeds the one increased Crit Chance bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2, ranged only.

Implicits (88)

  • Double Proc Mastery
  • Triple Proc Mastery
  • Free Proc Mastery
  • 10x Proc Mastery
  • Travel
  • Echo Axiom
  • Building Efficiency Mastery
  • Increased Wealth Mastery
  • Kingdom Food Cost Mastery
  • Crop Rotation Axiom
  • Bumper Harvest Axiom
  • Seasoned Farmer Mastery
  • Crop Timer Mastery
  • Crop Cost Reduction Mastery
  • Farming Refund Mastery
  • Crop Instant Mastery
  • Kingdom Double Axiom
  • Convert To Azurite Axiom
  • Chance To Process Axiom
  • Double Proc Chances Axiom
  • Full House Axiom
  • Raw Food Axiom
  • Processing Base Mastery
  • Caravan Timer Axiom
  • Farming Timer Axiom
  • Woodcutting Lock Axiom
  • Mining Lock Axiom
  • Fishing Lock Axiom
  • Combat Lock Axiom
  • Cross-Training Axiom
  • Convert All Axiom
  • Gambler's Soul Axiom
  • Oak Logs Mastery
  • Redwood Logs Mastery
  • Bird Nest Mastery
  • Copper Ore Mastery
  • Iron Ore Mastery
  • Cobalt Mastery
  • Salmon Mastery
  • Lobster Mastery
  • Wine Barrel Mastery
  • Leather Mastery
  • Pouch Mastery
  • Chest Mastery
  • Axe Mastery
  • Pickaxe Mastery
  • Fishing Rod Mastery
  • Sword Mastery
  • Shield Mastery
  • Heavy Armour Mastery
  • Light Armour Mastery
  • Bow Mastery
  • Arrow Mastery
  • Hammer Mastery
  • Woodcutters Mastery
  • Miners Mastery
  • Fishermen Mastery
  • Fighters Mastery
  • Cotton Wraps Mastery
  • Caravan Timer Mastery
  • Instant Caravan Mastery
  • Forge Cost Mastery
  • Thorns Mastery
  • Increased Thorns Mastery
  • Regen Mastery
  • Increased Regen Mastery
  • Accuracy Mastery
  • Increased Accuracy Mastery
  • Crit Chance Mastery
  • Increased Crit Chance Mastery
  • Sure Strikes Axiom
  • Thorn Mail Axiom
  • Deadeye Axiom
  • Bird Nest Lock Axiom
  • Cobalt Lock Axiom
  • Wine Barrel Lock Axiom
  • Chest Lock Axiom
  • Event Score Mastery
  • Boss Spawn Mastery
  • Forge Reputation Mastery
  • Merchants Reputation Mastery
  • Forge Payout Mastery
  • Merchants Payout Mastery
  • Tier 1 Resource Mastery
  • Tier 2 Resource Mastery
  • Tier 3 Resource Mastery
  • Health Mastery
  • Damage Mastery

Implicit rules

Axioms only appear on 2x2 trinkets and never stack. Non-axiom implicits stack, including through the Codex. Implicits are rolled when the trinket drops, and rerolling tools change rolls but never the implicit.

See also