Trinket Rolls: What Can Roll
Every prefix, suffix and implicit a trinket can roll, in one list.
- Rolls1 base, up to 4
- Slots2 prefixes, 2 suffixes
Overview
Each trinket drops with 1 roll and can hold up to 4: 2 prefixes and 2 suffixes. Engraving Kits add slots and the implicit is fixed when the trinket drops. A trinket's name comes from its strongest roll.
Prefixes (16)
- Skill Levels (+X to a skill level)
- Gear (+X to an equipment level)
- Building Levels (+X to a kingdom building)
- Extra Rolls (2x2 only, +1 global drop roll)
- Caravan Wealth (+X% caravan wealth)
- Account XP (+X flat Account XP)
- Skill XP (+X% XP for a skill)
- Melee Damage (+X melee damage)
- Ranged Damage (+X ranged damage)
- Player Health (+X max health)
- In Combat (+X% in-combat health buff)
- Thorns (+X damage back when hit, melee only)
- Regen (+X HP healed per turn, both styles)
- Accuracy (+X Accuracy when hitting, both styles)
- Caravan Timer (-X seconds per caravan item)
- Flat Azurite (+X Azurite per action)
Suffixes (24)
- Increased (+X% increased for a skill)
- More (+X% more for a skill)
- Base (2x2 only, +X% base for a skill)
- XP (+X% XP for a skill)
- Increased Thorns (+X% increased Thorns)
- Increased Regen (+X% increased Regen)
- Increased Accuracy (+X% increased Accuracy)
- Increased Crit Chance (+X% increased Crit Chance, ranged only)
- Bleed Chance (+X% Bleed Chance, melee only)
- Free Proc (+X% chance not to consume)
- Free Wraps (+X% chance not to consume a Cotton Wrap)
- 2x Proc (+X% double output)
- 3x Proc (+X% triple output)
- 10x Proc (+X% 10x output)
- Global Drop Bonus (+X% global drop rate)
- Kingdom Double (+X% kingdom double)
- Progression Roll (+0.5% more per 10 to 30 skill levels, Gathering and Processing only)
- Account Scaling (+0.5% more per 10 to 30 account levels, Gathering and Processing only)
- Worker Free Food (+X% workers eat nothing)
- Increased Azurite (+X% Azurite gained)
- Action Timer (-X seconds per action)
- Kingdom Base Resource (+X flat base resource per worker)
- Forge Cost (-X% Forge Azurite cost)
- Forge Levels (+X effective Forge levels)
Combat rolls
Nine combat specific rolls exist. In Combat (a prefix) raises your in-combat health buff, +2% to 5% on 1x1 and +2% to 8% on 2x2. Free Wraps (a suffix) gives a chance not to consume a Cotton Wrap on combat actions, +1% to 3% on 1x1 and +1% to 5% on 2x2. Thorns (a prefix) deals flat damage back when an enemy hit lands and you survive it, +0.3 to 0.6 on 1x1 and +0.3 to 0.9 on 2x2, melee only. Increased Thorns (a suffix) feeds the one increased Thorns bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2. Regen (a prefix) heals flat HP at the end of every turn you survive, +0.03 to 0.06 on 1x1 and +0.03 to 0.09 on 2x2, both styles. Increased Regen (a suffix) feeds the one increased Regen bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2. Accuracy (a prefix) raises your raw Accuracy, +1.5 to 3 on 1x1 and +1.5 to 4.5 on 2x2, both styles. Increased Accuracy (a suffix) feeds the one increased Accuracy bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2. Increased Crit Chance (a suffix) feeds the one increased Crit Chance bucket, +3% to 6% on 1x1 and +3% to 9% on 2x2, ranged only.
Implicits (88)
- Double Proc Mastery
- Triple Proc Mastery
- Free Proc Mastery
- 10x Proc Mastery
- Travel
- Echo Axiom
- Building Efficiency Mastery
- Increased Wealth Mastery
- Kingdom Food Cost Mastery
- Crop Rotation Axiom
- Bumper Harvest Axiom
- Seasoned Farmer Mastery
- Crop Timer Mastery
- Crop Cost Reduction Mastery
- Farming Refund Mastery
- Crop Instant Mastery
- Kingdom Double Axiom
- Convert To Azurite Axiom
- Chance To Process Axiom
- Double Proc Chances Axiom
- Full House Axiom
- Raw Food Axiom
- Processing Base Mastery
- Caravan Timer Axiom
- Farming Timer Axiom
- Woodcutting Lock Axiom
- Mining Lock Axiom
- Fishing Lock Axiom
- Combat Lock Axiom
- Cross-Training Axiom
- Convert All Axiom
- Gambler's Soul Axiom
- Oak Logs Mastery
- Redwood Logs Mastery
- Bird Nest Mastery
- Copper Ore Mastery
- Iron Ore Mastery
- Cobalt Mastery
- Salmon Mastery
- Lobster Mastery
- Wine Barrel Mastery
- Leather Mastery
- Pouch Mastery
- Chest Mastery
- Axe Mastery
- Pickaxe Mastery
- Fishing Rod Mastery
- Sword Mastery
- Shield Mastery
- Heavy Armour Mastery
- Light Armour Mastery
- Bow Mastery
- Arrow Mastery
- Hammer Mastery
- Woodcutters Mastery
- Miners Mastery
- Fishermen Mastery
- Fighters Mastery
- Cotton Wraps Mastery
- Caravan Timer Mastery
- Instant Caravan Mastery
- Forge Cost Mastery
- Thorns Mastery
- Increased Thorns Mastery
- Regen Mastery
- Increased Regen Mastery
- Accuracy Mastery
- Increased Accuracy Mastery
- Crit Chance Mastery
- Increased Crit Chance Mastery
- Sure Strikes Axiom
- Thorn Mail Axiom
- Deadeye Axiom
- Bird Nest Lock Axiom
- Cobalt Lock Axiom
- Wine Barrel Lock Axiom
- Chest Lock Axiom
- Event Score Mastery
- Boss Spawn Mastery
- Forge Reputation Mastery
- Merchants Reputation Mastery
- Forge Payout Mastery
- Merchants Payout Mastery
- Tier 1 Resource Mastery
- Tier 2 Resource Mastery
- Tier 3 Resource Mastery
- Health Mastery
- Damage Mastery
Implicit rules
Axioms only appear on 2x2 trinkets and never stack. Non-axiom implicits stack, including through the Codex. Implicits are rolled when the trinket drops, and rerolling tools change rolls but never the implicit.